007 First Light on Switch 2: Mar 18, 2027Date announced by IO Interactive on Oct 14, 2026, hour not, so this counts to the start of the day in UTC.

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Weapons

Bond starts 007 First Light with a service pistol and can only fire once License to Kill is earned; more guns are picked up in missions or unlocked in TacSim with Intel and Clearance Level. IOI has named five TacSim unlocks, and Gamewatcher's playthrough lists 22 weapons in all.

007 First Light starts Bond with a service pistol and the Q-Watch, and the rest of the arsenal comes two ways: guns you take from enemies during a mission, and guns you unlock for TacSim with Intel once your Clearance Level is high enough. IO Interactive has named five TacSim unlocks in its patch notes as of Hotfix 1.3.2 (Oct 29, 2026). The fullest list is Gamewatcher's, 22 weapons from its own run of the campaign and TacSim (Jul 21, 2026), which IOI has not confirmed. Guns are also gated by the story: Bond may only shoot once he has License to Kill, covered on Combat and Takedowns.

Quick facts

Starting weapon Service pistol (Gamewatcher: a Walther PPK)
Firing rule Only with License to Kill, once a fight turns lethal
Carry limit One primary weapon (enforced since update 1.0.5, Jun 15, 2026)
TacSim unlocks named by IOI 5, as of Nov 4, 2026
Weapons in Gamewatcher's list 22 (Jul 21, 2026)
Currency and gate Intel and Clearance Level
Weapon skins Agent's Mark (Deluxe), Golden Gun (Legacy Edition)

Sources: TheSixthAxis, Jun 4, 2026; IOI 1.0.5 notes, Jun 15, 2026; IOI 1.1.0 notes, Jul 24, 2026; IOI 1.3.0 notes, Oct 1, 2026; Gamewatcher, Jul 21, 2026.

TacSim weapon unlocks

These are the weapons IOI itself has listed as TacSim rewards, with their price in Intel and the Clearance Level that opens them.

Weapon Clearance Level Intel Added
Stormberg 50'cal 10 3,000 Update 1.1.0, Jul 24, 2026
DRX-2 Machine Pistol 12 3,000 Update 1.1.0, Jul 24, 2026
DRS-7 Silenced SMG 16 3,000 Update 1.1.0, Jul 24, 2026
Squire Marksman Rifle 18 4,000 Update 1.3.0, Oct 1, 2026
Storm 12 Gauge 20 6,000 Update 1.3.0, Oct 1, 2026

Sources: IOI 1.1.0 notes, Jul 24, 2026; IOI 1.3.0 notes, Oct 1, 2026.

IOI's Aug 11, 2026 Steam post on the same unlocks wrote "Stormberg 40' CAL"; its patch notes and Gamewatcher both say 50'cal. IOI's notes also name a "Red Room Shotgun" in TacSim, whose crash after a kill was fixed in 1.1.0, but not how to get it. Intel and Clearance come from Escalations, Operations and their challenges; see TacSim and Outfits and Unlocks.

Gamewatcher's 22 weapons

Gamewatcher's list is the most complete one published, but it is one site's playthrough, and it says the list may change as TacSim adds content. It does not say which weapons appear in the campaign and which only in TacSim, and it writes "DRS-7 Silent SMG" where IOI writes "DRS-7 Silenced SMG".

Type (by name) Weapons
Pistols Service Pistol (Walther PPK), Walther P99 (Agent's Mark), K&S Burst Pistol, Stormer-99 Pistol, Stormberg 50'CAL, Golden Gun, PDR-9 Pistol, Rex Silent Pistol
SMGs and machine pistols SB-10 SMG, DRS-7 Silent SMG, DRX-2 Machine Pistol, TXK-BIOM, Osato 8 SMG
Shotguns DRX 12 Gauge, Storm 12 Gauge
Rifles T&M Compact, Zukovsky-95 AR, Storm Burst AR, Knight 1 AR, Osato 7 AR, K&S Bolt Action, Squire Marksman Rifle

Source: Gamewatcher, Jul 21, 2026. The grouping is ours, from the names; the T&M Compact and TXK-BIOM are placed by guess.

Gamewatcher adds that the Service Pistol and the Walther P99 each have a silenced variant.

Is there a Walther PPK in 007 First Light?

Yes, according to Gamewatcher, which names the starting Service Pistol as a Walther PPK, the pistol long tied to Bond. Its list also has a Walther P99 under the name "Agent's Mark", which is the name of the Deluxe Edition's weapon skin on Steam; GamingBolt calls that skin a Pierce Brosnan-era look. IOI's own pages use the in-game names, and we found no IOI text that says "Walther".

How do you get the Golden Gun?

The Golden Gun skin comes with the physical Legacy Edition, which also has a Golden Gun figurine, the Obsidian Gold outfit and a steel case, per Insider Gaming ($299.99, see Editions and Prices). Gamewatcher lists a "Golden Gun" among the weapons without saying how it is obtained, and no source read describes a way to earn it in play, as of Nov 4, 2026.

Using guns well

Reviewers agree that shooting is tight but rarely the best answer. Shacknews called the gunplay "fairly tight" and the least compelling part of a fight, with explosive barrels, steam pipes and destructible cover adding options and armored guards closing out late levels. Ammunition is short: PlayStation LifeStyle found long open shootouts a chore because Bond keeps running low. Non-lethal shots exist too: leg shots and disarming, with Focus to slow time. An empty gun is still a weapon, since Bond can fling it to stagger an enemy and grab theirs.

Since 1.0.5 Bond carries one primary weapon; carrying more was a bug that IOI tied to save corruption on PS5. Update 1.3.0 (Oct 1, 2026) smoothed reloads, aiming transitions, weapon swaps and throws across the arsenal.

Which is the best weapon?

No guide site we read has ranked the weapons, and IOI publishes no damage or fire-rate numbers, as of Nov 4, 2026. What the sources do say: ammunition runs short in long fights, stealth and gadgets often beat a gunfight, and in TacSim the challenge list decides the loadout (IOI's notes name a "Shotgun Specialist" and an "Expert Marksman" challenge, among others).

Frequently asked questions

How many weapons are in 007 First Light? Gamewatcher's playthrough lists 22 weapons in 007 First Light (Jul 21, 2026), and IOI has added five as TacSim rewards. IOI has published no full official count.

How do you unlock weapons in 007 First Light? Campaign guns are picked up from enemies; TacSim guns are bought with Intel once your Clearance Level is high enough. For example, the Storm 12 Gauge needs Clearance Level 20 and 6,000 Intel.

Is the Golden Gun in 007 First Light? Yes, as a weapon skin in 007 First Light's physical Legacy Edition. No way to earn it in play has been published as of Nov 4, 2026.

Does Bond use a Walther PPK in 007 First Light? Gamewatcher names 007 First Light's starting Service Pistol as a Walther PPK, and lists a Walther P99 as the Deluxe Edition's Agent's Mark.

Why can't Bond shoot in 007 First Light? In 007 First Light, Bond can fire only after earning License to Kill, which comes when an enemy shows intent to kill. Until then it is stealth, gadgets and hand-to-hand.

Sources

Moments

007 First Light - 007 Things I Wish I Knew Before Starting

IGN

  1. 007 First Light starts Bond with a service pistol and the Q-Watch, and the rest of the arsenal comes two ways: guns…

007 First Light - Extended Operations Free DLC

IO Interactive

  1. These are the weapons IOI itself has listed as TacSim rewards, with their price in Intel and the Clearance Level that…

007 First Light - All Weapons

snyplays

  1. Gamewatcher adds that the Service Pistol and the Walther P99 each have a silenced variant.

I recommend: 007 First Light (Review)

Skill Up

  1. Reviewers agree that shooting is tight but rarely the best answer. Shacknews called the gunplay "fairly tight" and the…

See also

About this page

Last updated Nov 4, 2026 by the Vi.ki team. Page text CC BY-SA 4.0.

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