007 First Light on Switch 2: Mar 18, 2027Date announced by IO Interactive on Oct 14, 2026, hour not, so this counts to the start of the day in UTC.

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007 First Light vs Hitman

007 First Light plays like a more guided, cinematic Hitman: IO Interactive's Glacier engine, social stealth and several routes to each goal carry over, but the levels are more linear, the hero is a named Bond, and set pieces and chases replace Hitman's open sandboxes.

007 First Light is like Hitman in its stealth and in being built by the same studio on the same engine, but it is more linear and more cinematic. Reviewers describe IO Interactive's social stealth, disguises and "multiple solutions" from modern Hitman, set inside guided missions with fixed outcomes, Uncharted-style set pieces and a scripted story around a named hero; Game Rant summed it up as "Hitman meets Uncharted" (Game Rant; Metacritic). In gameranx's May 26, 2026 Before You Buy, Jake Baldino calls it "a Hitman game mixed with Uncharted cinematic action". Its TacSim mode, with Escalations and online challenges, is the part closest to Hitman's replay loop.

Quick facts

Same studio IO Interactive
Same engine Glacier, used by every IOI game since Hitman: Codename 47 (2000)
Shared ideas Social stealth, disguises, several routes, challenges, Escalations
Biggest difference Guided, linear missions with set pieces instead of open sandboxes
Hero James Bond, a voiced, written character, where Hitman has Agent 47
Story length About 15 to 20 hours by reviews and guides (see How Long to Beat)

What carries over from Hitman?

The engine and the studio's habits. Glacier has run every IOI game since 2000 (IO Interactive). Shacknews found that "every problem has multiple solutions", as in modern Hitman: to reach a club's VIP room, Bond can carry a tray of drinks past the guard or sneak through the bar and a vent (Shacknews). PlayStation LifeStyle traces the game's social stealth to Hitman (PlayStation LifeStyle), and in the London gala Bond poses as various people to get in, in social stealth GamingBolt likens to Hitman's (GamingBolt). Eavesdropping turns up "Opportunities", leads the player can choose to follow (TheSixthAxis). IGN's Luke Reilly, a longtime Hitman player, found the look and feel "immediately familiar" in his May 29, 2026 video review.

Story missions carry challenges tied to how you get past obstacles, to encourage replays (Shacknews), and TacSim adds three-tier Escalations, modifiers IOI calls Game Changers, and leaderboards, which need a connection as Hitman's online features do (IO Interactive; COGconnected). Since Oct 1, 2026, New Game+ and the 00 difficulty add more reasons to replay (IO Interactive); see New Game Plus and 00 Difficulty.

How is 007 First Light different from Hitman?

It is guided where Hitman is open. TheSixthAxis says First Light evolves the Hitman formula but trades its non-linear levels for a more guided, cinematic experience (TheSixthAxis). Hardcore Gamer found the Hitman-style areas usually offer only 2 or 3 approaches, leaning on gadgets, with fixed outcomes (Hardcore Gamer). Between those areas come chases, a freefall from a plane and other scripted set pieces (PlayStation Blog), and the story has a single, predetermined ending (GamingBolt).

Stealth is lighter. Bodies cannot be moved or hidden, and Hardcore Gamer calls the stealth less deep than Hitman's (Hardcore Gamer; Can I Play That?). Getting caught "is rarely a death sentence" (Game Rant): Bond can bluff his way out, or fight with fists, gadgets and guns (Shacknews). COGconnected puts it plainly: Hitman rewards patience and precision, while First Light is "more approachable" and less punishing (COGconnected).

The hero is a character. Bond is a 26-year-old recruit with a mentor, rivals and a story arc, voiced and captured by Patrick Gibson (see James Bond), and he has Q Branch gadgets that Agent 47 never carried (see Gadgets). He also drives: cars, a bin lorry and boats appear in the story, and the armed Aston Martin Valhalla in TacSim (PowerPyx; IO Interactive); see Driving and Chases.

What do reviewers say about the comparison?

Outlet Score On Hitman
Game Rant 4/5 "Hitman meets Uncharted"
Eurogamer 4/5 "less cerebral and replayable" than the World of Assassination trilogy
TheSixthAxis 9/10 Evolves the formula, trades non-linear levels for a guided experience
Hardcore Gamer 4/5 Stealth less deep; share line "James Bond tries to put Agent 47 to shame"
COGconnected 85/100 "More approachable" and less punishing than Hitman
PC Gamer 65/100 IO's Bond world shines, but not enough to lift a very familiar game

Sources: Game Rant, May 26, 2026; OpenCritic reviews, read Nov 4, 2026; TheSixthAxis, Jun 4, 2026; Hardcore Gamer, Jun 2, 2026; COGconnected, Jun 2, 2026.

Should Hitman fans play 007 First Light?

The reviews above point the same way, and so does Skill Up's May 26, 2026 video review, which warns that anyone "hoping for Hitman with a Bond skin" will be disappointed: Hitman players will know the stealth and disguise play, but should expect fewer routes and less replay than in the World of Assassination trilogy, and more story and spectacle. It is IOI's fastest-selling launch, ahead of the biggest Hitman games over their first 24 hours (Shacknews). See Reviews and Beginner's Guide.

Frequently asked questions

Is 007 First Light like Hitman? Partly. 007 First Light comes from Hitman's studio, IO Interactive, and shares its Glacier engine, social stealth and several routes to each goal, but its missions are more linear and cinematic.

Is 007 First Light made by the Hitman developers? Yes. IO Interactive, which makes the Hitman series, developed and published 007 First Light.

Does 007 First Light have sandbox levels like Hitman? Smaller ones. 007 First Light's missions are more guided than Hitman's, with 2 or 3 approaches in most areas and fixed outcomes, by Hardcore Gamer's count.

Can you hide bodies in 007 First Light like in Hitman? No. In 007 First Light guard bodies cannot be moved or hidden, one of the ways its stealth is simpler than Hitman's.

Does 007 First Light have Escalations like Hitman? Yes. 007 First Light's TacSim mode has three-tier Escalations with modifiers called Game Changers, and online challenges and leaderboards.

Sources

Moments

007 First Light - Before You Buy

gameranx

  1. 007 First Light is like Hitman in its stealth and in being built by the same studio on the same engine, but it is more…

007 First Light Review

IGN

  1. The engine and the studio's habits. Glacier has run every IOI game since 2000 (IO Interactive). Shacknews found that…
  2. Stealth is lighter. Bodies cannot be moved or hidden, and Hardcore Gamer calls the stealth less deep than Hitman's…

007 First Light - 007 Things I Wish I Knew Before Starting

IGN

  1. Story missions carry challenges tied to how you get past obstacles, to encourage replays (Shacknews), and TacSim adds…

Beyond the Light Episode 3 - Story Dev Diary

007 First Light

  1. It is guided where Hitman is open. TheSixthAxis says First Light evolves the Hitman formula but trades its non-linear…
  2. The hero is a character. Bond is a 26-year-old recruit with a mentor, rivals and a story arc, voiced and captured by…

I recommend: 007 First Light (Review)

Skill Up

  1. The reviews above point the same way, and so does Skill Up's May 26, 2026 video review, which warns that anyone…

See also

About this page

Last updated Nov 4, 2026 by the Vi.ki team. Page text CC BY-SA 4.0.

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