00 Difficulty
00 is 007 First Light's hardest difficulty, added free on Oct 1, 2026 in update 1.3.0 and unlocked by finishing the campaign. Enemies spot Bond faster and hit harder, guards get tougher variants, gadgets are limited, and combat has two-hit kills.
00 is the hardest difficulty in 007 First Light, added with the free Extended Operations update, 1.3.0, on Oct 1, 2026. It unlocks once you have finished the campaign. IOI calls it "the ultimate test for any agent" and "the hardest way to play", made for players ready to prove they have "Earned the Number". On 00, enemies notice bodies and noise faster, some guards are swapped for tougher types, gadgets cannot be used in a guard's line of sight and restore only part of their use from resources, and combat has two-hit kills with tighter parry and side-step timing.
Quick facts
| Added | Oct 1, 2026, update 1.3.0 |
| Unlock | Finish the campaign (any difficulty) |
| Also called | "007 difficulty mode" in IOI's Sep 30, 2026 post |
| Other presets | Novice, Intended, Purist in the guides; Easy, Normal, Hard in IOI's posts |
| Works with | New Game Plus, Mission Warderobe, Gadget on Demand |
What changes on 00?
IOI describes six changes across its 1.3.0 notes, its DLC announcement and its Oct 8, 2026 Steam post:
| Change | In IOI's words |
|---|---|
| Detection | Enemies "react faster to bodies and disturbances" and spot Bond faster |
| Enemies | Certain guard archetypes become tougher variants |
| Damage | Foes "hit harder" |
| Gadgets | No gadget use in a guard's line of sight |
| Resources | Resources restore only a fraction of gadget use |
| Combat | "Two-hit kills, tighter parry and side-step timing", and less control in fights |
For a stealth player, the first and fourth rows matter most: a body left in view raises the alarm sooner, and the gadgets that solve problems from cover (see Gadgets) have to be used where no guard can see Bond. For a brawler, the last row means a fight that goes wrong ends quickly. The systems behind these words are on Stealth and Disguises and Combat and Takedowns.
How do you unlock 00 difficulty?
Finish the campaign once. IOI's 1.3.0 notes make 00 available only after the campaign is complete, and its DLC post presents it as part of New Game Plus, which unlocks the same way. Any difficulty counts for the first run.
00 or 007? The naming conflict
IOI has used two names. Its Sep 30, 2026 post, a day before the update, called the new mode "007 difficulty mode". The 1.3.0 notes, the DLC press release and the Oct 8 Steam post all say "00". This page follows the later, official wording; if a guide calls it "007 difficulty", it means the same mode. The three earlier presets have a naming conflict of their own (Novice, Intended and Purist in the guides; Easy, Normal and Hard in IOI's posts), explained on Difficulty Settings. Boomstick Gaming's May 26, 2026 tips video, made before 00 existed, names the presets Intended and Purist, and IOI's Extended Operations trailer (Oct 1, 2026) shows the game's Select Difficulty screen with Novice, Intended, Purist and 00.
Tips for 00
No citable guide site had published a 00 walkthrough or tip list as of Nov 4, 2026, and this page does not invent one. What IOI's description implies is plain: knowing each mission's routes and gadget spots from a first playthrough matters more than on any other setting, and New Game+'s Gadget on Demand lets you change tools before a hard section instead of waiting for the next chapter. Whether 00 affects any trophy or achievement has not been stated by IOI; Trophies and Achievements has the list, and PowerPyx's guide, written before 00 existed, found that difficulty affects no trophy.
Frequently asked questions
What is the hardest difficulty in 007 First Light? 00, added free on Oct 1, 2026 in update 1.3.0. It is harder than the launch presets (Purist in the guides' names, Hard in IOI's posts).
How do you unlock 00 difficulty in 007 First Light? Finish the campaign once on any difficulty. 00 then becomes available, together with New Game+.
Is 00 the same as 007 difficulty in 007 First Light? Yes. IOI's Sep 30, 2026 post called the mode "007 difficulty", and its Oct 1, 2026 update notes and later posts call it "00".
What changes on 00 difficulty in 007 First Light? Enemies spot Bond and react to bodies faster and hit harder, some guards are tougher variants, gadgets cannot be used in a guard's sight and recharge less from resources, and combat has two-hit kills with tighter parry and side-step timing.
Is there a trophy for beating 007 First Light on 00? IOI has not announced one as of Nov 4, 2026. The trophy list dates from launch, before 00 existed.
Sources
- 1.3.0 Game Update, IO Interactive, Oct 1, 2026
- 007 First Light Free DLC Out Now, IO Interactive, Oct 1, 2026
- New Game+ Available Now, IO Interactive, Sep 30, 2026
- Prove Your 00 agent Skills!, IO Interactive on Steam, Oct 8, 2026
- 007 First Light Trophy Guide & Roadmap, PowerPyx, May 26, 2026
- All 007 First Light Difficulty Settings Explained, Beebom, May 26, 2026
- 007 First Light - Extended Operations Free DLC, IO Interactive, Oct 1, 2026 (video)
- 007 FIRST LIGHT - Every Tip I Wish I Knew From The Start!, Boomstick Gaming, May 26, 2026 (video)
Moments
007 First Light - Extended Operations Free DLC
IO Interactive
007 FIRST LIGHT - Every Tip I Wish I Knew From The Start!
Boomstick Gaming
See also
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Extended OperationsExtended Operations is 007 First Light's free DLC, released Oct 1, 2026 as update 1.3.0. It added New Game+, the 00 difficulty, Photo Mode, the Valhalla Protocol and Jungle Heist in TacSim, new weapons and outfits, and over 700 fixes. There is no paid DLC as of Nov 4, 2026. -
New Game Plus007 First Light's New Game+ arrived free on Oct 1, 2026 with update 1.3.0. It unlocks after you finish the campaign on any difficulty and lets you replay from the start or any completed checkpoint with your outfits and gadgets, using Mission Warderobe and Gadget on Demand.
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Gadgets007 First Light's Q Branch gadgets are the Q-Watch, the always-on Q-Lens, the Dart Phone, the Laser Strap, the Flash Mine, the Smoke Pod, the Missile Pen and the Shockwave Camera. They unlock through the story, run on batteries or chemicals, and are upgraded with Intel earned in TacSim. -
Stealth and DisguisesStealth in 007 First Light is IO Interactive's Creative Approach: eavesdrop for Opportunities, pickpocket keycards, use Instinct to lure guards or bluff past them, and take on mission-specific roles such as a crew member or event staff. Getting caught is rarely fatal, and full stealth is never required. -
Combat and TakedownsCombat in 007 First Light mixes free-flowing hand-to-hand (punches, grabs, parries, side-steps, throws and environmental slams) with gunplay that opens only once Bond earns License to Kill. Focus slows time for precise shots, and takedowns can be silent or loud. -
Difficulty Settings007 First Light has three difficulty presets from the start, which guides call Novice, Intended and Purist (IOI's own posts say Easy, Normal and Hard), plus the 00 difficulty added on Oct 1, 2026 for players who finish the campaign. Difficulty does not affect trophies or achievements.