The Past Never Dies
The Past Never Dies is 007 First Light's mission in Aleph, Bawma's pirate black market in Mauritania, which IO Interactive numbers 04 and 05 together with Beyond the Grave; Bond raises $100,000 to enter an auction, fights in the fight club, follows 009's trail to a shipwreck and escapes by car. It is about an hour and a half, with 24 challenges and 12 collectibles.
The Past Never Dies is the Mauritania mission of 007 First Light, which IO Interactive numbers 04 and 05, "The Past Never Dies / Beyond the Grave", and the guides count as one chapter, Chapter 10. Bond and Greenway follow 009 to Aleph, the black market run by pirates in a ship graveyard, where Bond must raise a $100,000 entry fee for an auction, by deals, games or the fight club, before the trail leads to 009's boat, a wrecked ship and an escape drive. It is the first mission with Lenny Kravitz's Bawma, and at 1 hour 29 minutes by Beebom's timing it is one of the longest.
Quick facts
| Mission | 04 and 05 (IOI), Chapter 10 (guides) |
| Location | Aleph, a ship graveyard in Mauritania |
| Length | About 1 hour 29 minutes (Beebom) |
| Goal | Raise $100,000 to enter Barkhad Ali's auction |
| Fastest money | The Fight Pit, $60,000 (Beebom) |
| Challenges | 24 (Gfinity) |
| Collectibles | 12, three needing the Laser Strap (PowerPyx) |
| Trophies | Win, lose or die and Nobody lives forever (Bronze) during it, Trigger Mortis (Silver) on finishing |
| Cameos | Shroud (Mauritania Fight Club Fan), Dimitri Vegas (Mauritania DJ) |
| Next | Uninvited |
Sources: IOI 1.3.0 patch notes, Oct 1, 2026; Beebom missions list, May 27, 2026; Beebom walkthrough, May 28, 2026; Gfinity, May 26, 2026; PowerPyx collectibles and trophy guide, May 26, 2026; Shacknews cast list, May 28, 2026.
What is Aleph?
IOI's own line is to infiltrate a black market hub run by pirates, "ideally without becoming crocodile food". Aleph is Bawma's black-market arms network, based in an abandoned ship graveyard in Mauritania that he took over by the age of 17, by IOI's account when it announced Kravitz on Dec 12, 2025. Before the mission, in the cutscene chapter Out of the Ashes, Bond tests the Laser Strap and the Flash Mine in the Q-Lab, and THEIA tracks the Q-Watch that Bond stuck to 009's plane in Slovakia (All the Time in the World).
Walkthrough
- Drive in. Bond and Greenway arrive in a Defender. To reach the auction, run by Barkhad Ali, Bond needs $100,000.
- Raise the money. Any mix of the options below. In the main square, Bawma executes a man, his first scene.
- Win the auction. Bond wins by offering MI6 intel. The bids you can make depend on which Aleph investigation reports you found, and the Q-Watch can sabotage the polygraph.
- Reach 009's boat. Ali leads the way. Cross the booby-trapped approach with the Q-Lens to spot traps and the water sprays to reveal lasers (Gadgets). 009 is dead in his cabin.
- Follow the photo. A photo marked "Remember This" carries the Transworld logo, and a telescope shows the Transworld ship. Bawma's men knock out Bond and Greenway, and Bawma throws Ali, who betrayed him, to the crocodiles. Greenway wins their release by naming "Harmony", Bawma's long-lost sister.
- Beyond the Grave: the Transworld wreck. In 009's hidden stash sits a Q Branch self-destruct case with the note "Here's your evidence, Greenway." An RPG destroys the car, and Bond protects Greenway in the shootout until Bawma's men clear the area.
- Escape drive. The mission ends with an escape drive out of Aleph, which IOI's notes number as part of its mission 04; Driving and Chases has the vehicles.
Into Indie Games calls steps 6 and 7 "Beyond the Grave", which matches IOI's 05; Beebom keeps them inside The Past Never Dies. What happens next is on Story.
How to raise $100,000
| Option | Cost | Reward |
|---|---|---|
| Crypto Wallet, started through Nirmala | $50,000 | |
| Jewel of Jahari, a cup game | $3,500 | $30,000 |
| Shoot Targets: 10 targets with bullet slow | $3,000 | $30,000 |
| Scorpius Deal, through a Burner Phone and container 76 | $52,000 | |
| Fight Pit: beat Omar, then three enemies in a row | $60,000 | |
| Pickpocketing cash bundles | $3,200 to $4,000 each |
Source: Beebom, May 28, 2026. PowerPyx's warning: finish the Crypto Wallet objective before you pass $100,000, because the money-making options close once you do and the ATAC Device collectible needs that objective. The Pirate Grillz memento, on the other hand, can be bought only after you reach $100,000.
The fight club
The Fight Pit is the biggest single payout: beat Omar, then three fighters in a row, for $60,000. Hand-to-hand rules (parry, side-step, takedowns) are on Combat and Takedowns. The credits list the streamer Shroud as a Mauritania Fight Club Fan and Dimitri Vegas as the Mauritania DJ. The roadmap's TacSim return to Aleph, with off-road driving, and the promised mission allied with Bawma had no date as of Nov 4, 2026 (Year One Roadmap); more on him is on Bawma.
Collectibles
| Collectible | Type | Where |
|---|---|---|
| 6 of Bells | Playing card | In the bathroom on the left path of the shipwreck market |
| 9 of Acorns | Playing card | In a fish tank (needs the Laser) |
| Mauritania Postcard | Postcard | In a padlocked fenced area (needs the Laser) |
| Ober of Acorns | Playing card | In a wall cabinet behind a truck (needs the Laser) |
| Delivery Box (Bawma) | Intel | On a market stall left of the shooting range |
| Ace of Roses | Playing card | In a corner room on the Fight Club roof |
| ATAC Device | Legacy Item | At the signal tower (needs the Crypto Wallet objective) |
| Pirate Grillz | Memento | Bought from the merchant under a red umbrella, after $100,000 |
| Banner of Shields | Playing card | At the front of the ship's upper deck |
| Photo of Greenway (John Greenway) | Intel | In the final crime scene room |
| Crocodile Tooth | Memento | On a crate behind the Land Rover |
| 6 of Shields | Playing card | On a barrel in the shipwreck, after the zipline |
Source: PowerPyx, May 26, 2026. If Chapter Select loads you in without the Laser Strap, PowerPyx's advice is to replay from Chapter 9. All 92 are on Collectibles.
Fixes in later updates
- 1.3.0 (Oct 1, 2026): fixed a crash after the Bawma scene, Bond pushing past the guards into the market without paying (which broke it), darting the thugs' leader in the Mentor Tunnel blocking the fight, and repeated loading screens when driving backwards in the section IOI calls the Mood Drive.
- 1.3.2 (Oct 29, 2026): fixed a rare crash in the escape drive cinematic with path tracing on.
Frequently asked questions
How do you get $100,000 in 007 First Light? In 007 First Light's The Past Never Dies, combine Aleph's money options: the Fight Pit pays $60,000, the Scorpius Deal $52,000, the Crypto Wallet $50,000, and the cup game and shooting range $30,000 each; finish the Crypto Wallet before you pass $100,000.
Where is the Mauritania mission in 007 First Light? 007 First Light's Mauritania mission, The Past Never Dies, takes place in Aleph, Bawma's pirate black market in an abandoned ship graveyard.
What is Beyond the Grave in 007 First Light? Beyond the Grave is IO Interactive's mission 05 in 007 First Light, the second half of the Aleph mission at the Transworld wreck; guide sites count it inside Chapter 10, The Past Never Dies.
How do you win the fight club in 007 First Light? In 007 First Light's Aleph fight club, beat Omar and then three enemies in a row in the Fight Pit for $60,000, the biggest single payout toward the auction fee.
Which collectibles need the laser in The Past Never Dies? In 007 First Light's The Past Never Dies, PowerPyx lists three that need the Laser Strap: the 9 of Acorns, the Mauritania Postcard and the Ober of Acorns.
Sources
- 1.3.0 Game Update, IO Interactive, Oct 1, 2026
- 1.3.2 Game Update, IO Interactive, Oct 29, 2026
- 007 First Light, IO Interactive, undated, read Nov 4, 2026
- Lenny Kravitz joins 007 First Light as The Pirate King Bawma, IO Interactive, Dec 12, 2025
- 007 First Light The Past Never Dies Mission Walkthrough, Beebom, May 28, 2026
- 007 First Light Missions List - How Many Chapters Are There, Beebom, May 27, 2026
- 007 First Light - The Past Never Dies Walkthrough, Into Indie Games, May 30, 2026
- 007 First Light - Beyond The Grave Walkthrough, Into Indie Games, May 31, 2026
- How Many Missions Are in 007 First Light? Full Campaign Chapter List, Gfinity Esports, May 26, 2026
- 007 First Light All Collectible Locations Guide, PowerPyx, May 26, 2026
- 007 First Light Trophy Guide & Roadmap, PowerPyx, May 26, 2026
- 007 First Light voice actor cast list, Shacknews, May 28, 2026
- 007 FIRST LIGHT Gameplay Walkthrough FULL GAME [4K 60FPS PC ULTRA] - No Commentary, MKIceAndFire, May 27, 2026 (video)
Moments
007 FIRST LIGHT Gameplay Walkthrough FULL GAME [4K 60FPS PC ULTRA] - No Commentary
MKIceAndFire
- The Past Never Dies is the Mauritania mission of 007 First Light, which IO Interactive numbers 04 and 05, "The Past…
- IOI's own line is to infiltrate a black market hub run by pirates, "ideally without becoming crocodile food". Aleph is…
- Into Indie Games calls steps 6 and 7 "Beyond the Grave", which matches IOI's 05; Beebom keeps them inside The Past…
- The Fight Pit is the biggest single payout: beat Omar, then three fighters in a row, for $60,000. Hand-to-hand rules…
See also
-
UninvitedUninvited is mission 06 of 007 First Light (Chapter 11 in PowerPyx's 17-chapter list), set in Bond's Bayswater flat and at a tech industry gala in a Kensington museum. It holds 12 collectibles, the CCTV password "Password12", the maintenance room code 3256 and the bin lorry escape.
-
All the Time in the WorldAll the Time in the World is 007 First Light's fourth mission (IO Interactive's 03), set at the World Chess Championship in the Grand Carpathian Hotel in Slovakia; the Manager's Office safe code is 1952 and the laundry door is 1805. It runs about an hour, with 27 challenges and 9 collectibles. -
Gadgets007 First Light's Q Branch gadgets are the Q-Watch, the always-on Q-Lens, the Dart Phone, the Laser Strap, the Flash Mine, the Smoke Pod, the Missile Pen and the Shockwave Camera. They unlock through the story, run on batteries or chemicals, and are upgraded with Intel earned in TacSim. -
Driving and Chases007 First Light has scripted driving and chase set pieces in its campaign, among them a car chase in Slovakia, an escape drive, boat rides and a bin lorry escape in London, plus the armed Aston Martin Valhalla in TacSim's Valhalla Protocol since October 2026. Critics found the driving serviceable but floaty, and there are no chase assists. -
Story007 First Light is an origin story of a 26-year-old James Bond, a Royal Navy air crewman whose actions in Iceland get him recruited into MI6's revived 00 program, where the return of the rogue agent 009 becomes the program's first real test. The game is its own continuity, not part of the films. -
Combat and TakedownsCombat in 007 First Light mixes free-flowing hand-to-hand (punches, grabs, parries, side-steps, throws and environmental slams) with gunplay that opens only once Bond earns License to Kill. Focus slows time for precise shots, and takedowns can be silent or loud.